When the first trailer for Wet was released, I was very excited. It looked cool; it looked stylish and just generally badass. Playing as a hot woman who jumps about and does mad acrobatics while swinging a sword and firing guns, all in slow motion can’t be bad! Well it could, if it was done wrong but Wet had a huge amount of potential. As long as the developers made sure it has a lot of depth and it isn’t repetitive, it should be fine. Of course it could go down the road of Stranglehold and be short and repetitive but have some fun in there. I didn’t want this to happen as I thought the game had an opportunity to be great and it still does.
Wet has gone through many problems since release. It was originally going to be published by Sierra but it was dropped along with many of Sierras’ other games. I was annoyed when this happened but fortunately the game continued to be made but without a publisher. So Artificial mind and Movement (The developer) were left to make the game themselves which would obviously slow down production due to not having as much money as before. Nothing was heard of Wet for a long time but recently they released a new trailer. Unlike the first one though, this had gameplay and I couldn’t wait to see it. After seeing it I thought it looked brilliant and was exactly the way I wanted it to be. It was fast, it was cool, and it looked so much fun. It was over the top, crazy action similar to the likes of Kill Bill. This is obviously a good thing. The trailer showed off a bunch of acrobatics such as diving, swinging, wall running and more. The combat looked solid enough in it. The sword attacks looked pretty cool and the dual pistols, which are always cool, looked badass. The majority of the trailer was in bullet time and really showed off a lot of the games elements. To top off all of this, there was a great song in the trailer which really added to the feel of the trailer.
So far Wet was looking pretty awesome and one of the highlights of 2009. When a second gameplay trailer was released I was extremely excited, as you could imagine. This time there was something different though. First of all the music was nowhere near as good as the other trailers and lacked the over the top feel which was created in the previous trailer. As well as lacking a fitting song it showed off exactly the same moves. Now you may be thinking that seeing the awesome moves once more would be good, but it’s not. As soon as the trailer had finished and no new attacks or acrobatics were shown I realised that Wet may be straying down the same road as Stranglehold. It made me realise that the combat system is not deep and that the acrobatic moves are not that varied. The trailer did show off some interesting things though. When killing enemies a score was displayed above their heads. This could be an additional mode where you play for score, similar to The Club. I don’t know how well it would work though. Another new feature present was what appeared to be a red filter. This probably won’t add much to the gameplay but could probably add to the style, which Wet already seems to have loads of.
Wet did end up getting a new publisher though: Bethesda. Bethesda (Who made Elder Scrolls and Fallout 3) usually make top notch games so they will hopefully have some form of positive influence towards Wet. If Bethesda didn’t think that Wet was going to be good, I doubt they would have published it. When they announced that Bethesda was publishing it, they also announced that it would be coming in Autumn. From the looks of it, Bethesda seems to have got Wet back on track.
Like I said earlier, Wet has lots of potential. Currently, I’m not sure whether the game will reach it or not so I’ll be making sure to keep an eye on it. If A2M decide to refine the combat system and add more depth to it as well as make some awesome levels, then I can’t see how Wet can fail. There are still many months before it is released and I am confident that Wet will be worth one play through, at least. Hopefully it will be awesome though and match the potential it has.