Archive for the ‘Features’ Category


Gears of War 3 – What Needs To Be Done

April 18, 2010

2006 saw the launch of one of the finest third person shooters I have ever had the good fortune to play: Gears of War. It has led the way for practically all third person shooters of this generation with its extremely refined cover system and really weighty mechanics. It all seemed to come together brilliantly. There was pretty much no story but it had atmosphere and is quite possibly the best excuse to run around shooting the shit out of everything I’ve ever played. Read the rest of this entry ?


The Ten Best Sequels Of This Generation

March 22, 2010

What exactly makes a good sequel? Does it involve refining and improving upon the groundwork laid by the original? Does it involve advancing the series through continued innovation? Does it simply involve continuing the story? All the previous reasons plus more can make or break sequels. Sequels need to change the formula enough to make it feel fresh but too many drastic changes can make the game loose what it was known for. The following games aren’t listed in terms of actual quality but the quality of the games acting as a sequel.

Note: Only one game per series will be included.

10. Elder Scrolls IV: Oblivion

The advancements made between Oblivion and Morrowind may not have been as big as some of the other jumps in the series but it was fantastic in both gameplay terms and sequel terms. It was a step down from Morrowind in scale but this was all too its advantage. A smaller (It was still large and completely open), more detailed world was yours to explore this time. It was filled with dungeons, mountains, cities, hidden areas and so much more for that the keen adventurer to come across in their travels. It really did feel like an adventure; you set out on your quest with the aim of finishing it, completely immersed in the progress. Gameplay was a large step up with the combat in particular being greatly improved. The fighting felt a lot smoother which in turn made it a lot more enjoyable. Oblivion really made advantage of the new hardware available and was a great way to be introduced into the new generation. Read the rest of this entry ?


Alone on Valentine’s Day? Fall in Love With Game Characters Instead

February 14, 2010

Note: This article contains spoilers

Note: I don’t actually love any game characters (Well, maybe number 1)

Valentine’s Day can be hard for people who are alone. Nobody there to keep them company on what is supposed to be the day all couples treat each other to romantic gestures and acts of compassion. Unfortunately, not everyone is lucky enough to have someone they can share this day with. However, there is no need to fret. I’ve made a list of the game characters you can fall in love with instead.

The following characters may not necessarily be the hottest game characters but they are all well written characters that you just (Well, I can’t) can’t help but fall in love with.

10. Alyx Vance – Half Life 2

Alyx isn’t a blonde supermodel with massive, err… assets; she’s just a realistic, normal women. This all works to her advantage though. It makes her feel more like a human due to the good writing and believable personality. You grow to care for Alyx over the course of Half Life 2 and the episodes. Oh and she has the best smile you’ll ever see! Read the rest of this entry ?


The Most Influential Games Of The Last Generation

November 6, 2009

The last generation of gaming had plenty of amazing games. The PlayStation 2, Xbox GameCube and Dreamcast all had their fair share of great games that will be fondly remembered. However not all of these amazing games were as influential as others. There a few select games that have influenced the current generation and the games within it. All of the games in this article have influenced the modern gaming industry in one way or another.


The first game I want to discuss is Shenmue. This was released in Japan at the very end of 1999 for the Dreamcast. The game was incredibly ahead of its time and boasted open worlds, real time day and night cycles along with very high production values. This game is often considered to be amazing but due to the poor sales of the Dreamcast most gamers haven’t even played it. Arguably this is the game that created the sandbox titles that we see so much of nowadays. I think, however, that it was too early. If it had came out at a later date when more people had moved up a generation (Be it PS2, Dreamcast etc) it would have had a greater influence.

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Survival Horror Isn’t The Only Scary Genre

October 31, 2009

When you play a Survival Horror game you expect to be scared. You are expecting to be jumping, screaming and generally just shitting yourself. Well I doubt you’ll be screaming (Or literally shitting yourself) but my point still stands, they are supposed to scare you. Through many techniques including atmosphere, sound etc the good ones will have you at the edge of your seat, scared and filled with tension. It’s not just horror games that scare you though; plenty of games have horror parts in them, like Thief: Deadly Shadows which the people who played it will know about. Then you get each, individual genre which can surprisingly be scary in a completely different way.  This list will talk about how each genre can be scary without even having horror elements within it.


Halo 3 Gameplay

Those aliens are very ugly, I wouldn't want to meet one of them round a corner!


The first person shooter surprisingly does have its scary moments. I could mention games like F.E.A.R that place a large emphasis on the horror elements of the game and I could also mention the like of S.T.A.L.K.E.R. and Fallout 3 which both have horror elements within them but it isn’t the main focus. Instead, I’m going to mention the one that everybody has faced before. I am of course, referring to running round a corner to be faced with an enemy. Every time this happens I just can’t help but jump out of my seat in sheer shock and surprise. It truly is a terrifying moment in gaming that is guaranteed to get you every time. The fact that enemies in FPS’ tend to be ugly, bald guys, ugly aliens, ugly monsters or ugly robots adds to the fear as you a greeted with a horrible and shocking sight.

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Top 5 Animals in Gaming

September 27, 2009

I don’t want Space Marines, I don’t want clichéd JRPG heroes,  I don’t want blank slates, I don’t want American soldiers, I don’t want hot girls with very little clothing (Well maybe I do) but I do want animals. Animals tend to either by the main heroes trusty sidekick or appear in platformer games. Nearly all of them are aimed at kids but that doesn’t mean there aren’t some that are not and that the ones that are don’t appeal to everyone else. Most animals in gaming tend to be quite amusing but they can bring tears to your eye. For the list I am only including characters that are real animals and not animals that have been made up for the game.

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2010 is the year of the hack and slash

September 6, 2009

… and a quick summary of this generation so far.

Now I love a good hack and slash adventure game or whatever you want to call it. Sometimes they called beat em’ up action, simply action-adventure and more but for the purposes of this I’ll call it hack and slash. They always manage to be very stylish and cool, put up a good challenge and have a great pace throughout the game, well the good ones do. Generally there are always going to be really big bosses that look impossible to defeat but eventually you will kick their ass. This generation has had a few games so far but next year looks like it will be giving us some of the best.

Look at what hack and slash action games we’ve had this year. It started off with Afro Samurai. Now this wasn’t amazing, it was decent, stylish fun. It had a great style and even though it lacked depth compared to most other games in the genre it was still worth a play. The next game we got was X-Blades. I hate to count this in the genre that I often consider my favourite but I better give it a quick mention. It was crap. It was boring. It was basically unplayable, fortunately I never had the honour (well…) of playing much of this. Not the best start to the year now, is it?


I don’t know if you can count Ninja Blade but it didn’t show us what the genre was all about. It was a decent enough game but anyone who has played Ninja Gaiden can tell you that it’s not half as good. It was fun but once again lacked depth and didn’t put up much of a challenge at all. There was a large focus on quick time events which obviously didn’t help it. The first one that could be called good was a very surprising one. X-Men Origins: Wolverine shocked everyone when it actually turned out be not bad. It may have been a God of War clone but it pulled it off rather well and managed to be very entertaining. Easily the best game of the genre in 2009 so far.

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