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First Look: Banjo-Kazooie: Nuts and Bolts

July 26, 2009

Nuts and Bolts Logo

An hour really isn’t enough time to review a game or even give detailed impressions of it so I’m quickly (Well, it was originally going to be quickly) going to give my initial thoughts of Banjo-Kazooie: Nuts and Bolts after an hour’s play.

First of all I should point out that I haven’t played the Nintendo 64 Banjo-Kazooie games so Nuts and Bolts is my first dose of it. I think there have been loads of references to the previous games, but I’m not entirely sure. It should meet the nostalgia requirement of any long term fans though. The game starts out with both Banjo and Kazooie sitting around doing nothing important (Eating and playing 360). They are both out of shape and are definitely not ready for another adventure. It just happens to be though that Gruntilda the witch (The main villain of the previous games) has escaped from the landslide of rocks that I assume trapped her in Banjo-Tooie. However, she is only a skull and is incapable of doing much damage. Both Banjo and Kazooie notice this and head off to stop her. When you get into control you are very slow due to a lack of exercise since they haven’t been in a game for a while. When you meet Grunty (Gruntilda) you almost end up fighting but the fight is paused (Yes, paused) by a mysterious person known as L.O.G. L.O.G. stands for Lord of Games and is in control of all games. He decided that it would be better to have you and Grunty collect as many collectables as possible but shortly after this race starts he changes his mind and decides that this game is too outdated. So he decides to send you and Grunty into a new game. He gives Grunty a new body and puts Banjo and Kazooie back into shape. And thus Nuts and Bolts comes to a start.

You are given a magic wrench which can levitate objects and move them, as well as hit people with. L.O.G. gives you this to start a new game where Grunty is given a mechanical army. Your magic wrench is needed to stop her which will no doubt happen in due time. You can use it to build and customize vehicles which has already been a big focus of the game. From my short experience with the customizing options they are very good and should let me build some very good vehicles in the future. The platforming is also top notch as you would expect. Controlling Banjo feels very good and the controls themselves also work well.

The game has been very funny so far and I have already laughed a few times. The charm filled characters and world is often what makes it so humorous. Some of the characters are really funny.

If any of the information above is incorrect, don’t blame me. Blame the guy who decided to put in very, very small text that can only be read properly on a HDTV. If you have bad eyesight and don’t have a HDTV, you better stay away from this because you won’t be able to see a thing. Since the characters don’t speak it can be very hard to realize what has just happened. Apparently there is an update though that solves this but I don’t have Xbox LIVE yet.

I know I haven’t played Nuts and Bolts a lot yet but so far it is looking like it will be a very enjoyable adventure. As long as the humor and charm continues I’ll be a happy chappy.

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